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Ending's law: "Any application that can be compiled to WebAssembly, will be compiled to WebAssembly eventually."
3.3. Floating point number
Wa-lang currently supports the following types of floating point numbers (both are IEEE 754 standards):
f32
: 32-bit floating point numberf64
: 64-bit floating point number
Floating point numbers support the following unary operators
-
: Get the negative arithmetic value (that is, subtract the operand from 0)
For example:
i: f32 = 1.25
println(-i) //-1.25
Floating point numbers support the following binary arithmetic operations:
+
: Add, the two operand types must be consistent, the type of return value is same with operands;-
: Minus, the two operand types must be consistent, the type of return value is same with operands;*
: Mul, the two operand types must be consistent, the type of return value is same with operands;/
: Div, the two operand types must be consistent, the type of return value is same with operands;
For example:
i, j: f64 = 1, 0.5
println(i + j) // 1.5
println(i - j) // 0.5
println(i * j) // 0.5
println(j / i) // 2
Floating point numbers support the following comparison operations:
==
: equal. The operands types must be consistent, and the return value is ofbool
type. If the judgment condition is met,true
will be returned, otherwisefalse
will be returned, the same below;!=
: not equal;>
: greater than;>=
: greater than;<
: less than;<=
: Small equal to.
When using untyped floating-point constants for variable short-declaration, the variable type is f64
. The following two ways of writing are equivalent:
f := 1.5
f: f64 = 1.5